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KS3 Science · National Curriculum · Physics: Waves
Mini-Lesson

Physics — Waves

Make a guess: why would a space battle be silent?

  1. Mission 1Why would a space battle be silent?
  2. Mission 2Why do you see lightning before you hear thunder?

Watch, guess, then press Start.

Observed waves

What a wave really does

Drop a stone in a pond and ripples spread out. These undulations (up-and-down movements) travel outwards — but the water itself does not travel with them.

A wave transfers energy from place to place without transferring matter.

  • A floating cork bobs up and down as the ripple passes — it doesn't get carried to the edge.
  • The energy moves across the pond; the water molecules stay roughly where they were.
duck only bobs up & down energy travels this way
The energy travels on across the water. The duck only bobs up and down.

Common mistake: waves do not carry the stuff along with them. Water waves move energy, not water. Sound waves move energy, not air across the room.

Quick check

What does a wave carry?

?A duck floats far out on a lake. A wave passes underneath it and travels on to the shore. What happens to the duck?
Wave properties

The parts of a wave

Water and light waves are transverse: the vibrations are at right angles to the direction the wave travels. Every wave has an amplitude and a wavelength.

rest position amplitude wavelength crest trough
The wavelength is one whole cycle — measured crest-to-crest (or trough-to-trough). The amplitude is the height from the rest line to a crest.

Watch out: the wavelength is a full cycle (crest to the next crest), not just crest-to-trough — that would only be half a wave.

Quick check

Measuring a wavelength

?Which of these is a correct way to measure one whole wavelength?
Observed waves

When water waves meet

Water waves can be reflected. Ripples that hit the side of a pond bounce back off it.

When two waves meet, they add or cancel. This is called superposition.

  • Crest meets crest: they add to make a bigger crest.
  • Crest meets an equal trough: they cancel. Where they overlap, the water is flat.
crest + crest crest + equal trough they overlap they overlap add: a bigger crest cancel: flat water
Where two waves overlap, they add or cancel. Afterwards, each wave carries on as before.

Common mistake: waves do not bounce off each other. They pass through each other, adding or cancelling only where they overlap, then carry on.

Quick check

When two crests meet

?A crest from one water wave meets a crest from another wave at the same spot. What happens there?
Frequency

Frequency & hertz

The frequency of a wave is how many whole waves pass a point each second. It is measured in hertz (Hz).

  • 1 Hz = one wave per second.
  • 1000 Hz = a thousand waves per second (also written 1 kHz).

Both sound and light have a frequency. A high-frequency sound is a high-pitched note; a high-frequency light looks more towards the blue/violet end of the rainbow.

Link: for waves travelling at the same speed, more waves per second (higher frequency) means the waves are more squashed together — a shorter wavelength.

Sound waves

Sound needs a medium

Sound is made when something vibrates — a guitar string, a loudspeaker cone, your vocal cords. Those vibrations push and pull on the particles around them, sending a sound wave outwards.

  • Sound waves are longitudinal: the particles vibrate back and forth in the same direction the wave travels, making squashed (compression) and stretched (rarefaction) regions.
  • Sound needs a medium (a solid, liquid or gas) to travel through — it cannot travel through a vacuum, because there are no particles to pass the vibration on.
compression rarefaction wave travels this way particles vibrate
Particles bunch up (compression) and spread out (rarefaction) along the direction the sound travels.
Quick check

Sound in space

?In space films, huge explosions make a loud "BOOM". In reality, why would you hear nothing in space?
Speed of sound

How fast does sound travel?

Sound is passed on from particle to particle. In a solid, the particles are close together and strongly held to their neighbours, so each vibration is passed on quickly. In a gas, the particles are far apart and hardly held at all. So sound is fastest in solids and slowest in gases:

In air: about 330–340 m/s

In water: about 1500 m/s

In steel (a solid): about 5000 m/s

Everyday clue: in a thunderstorm you see the lightning first and hear the thunder later. Mission 2 will show you why.

Reflection of sound

Echoes: reflected sound

When a sound wave hits a hard surface it can reflect back — the reflection you hear is an echo. Sound can also be:

  • Reflected — bounced off a hard, smooth wall (giving echoes).
  • Absorbed — soaked up by soft materials like carpet, curtains and foam (which is why a bare room echoes but a furnished one does not).
cliff shout travels out echo reflects back
The ear & ultrasound

Hearing range & ultrasound

Sound waves make your ear drum vibrate; those vibrations are passed on and turned into signals your brain reads as sound.

  • A healthy young human can hear from about 20 Hz to 20 000 Hz (20 kHz) — this is the hearing (auditory) range.
  • Sound above 20 000 Hz is called ultrasound — too high for us to hear.
  • Ultrasound is used for cleaning delicate objects, in physiotherapy, and for scans (like baby scans) — because it carries energy and reflects off surfaces inside the body.

Note: dogs and bats can hear much higher frequencies than humans — a dog whistle uses ultrasound that people can't hear.

Detecting sound

Ear drum and microphone

We detect sound by its effect on something thin that can vibrate.

  • In your ear, sound waves make the ear drum vibrate. The vibrations are passed on and turned into signals for your brain.
  • In a microphone, sound waves make a thin diaphragm vibrate. The microphone turns these vibrations into an electrical signal.

The electrical signal carries the information in the sound, so it can be recorded or sent far away.

sound sound ear canal ear drum vibrates signals to the brain microphone diaphragm vibrates electrical signal
Both vibrate back and forth when sound arrives. (Not to scale.)

Watch out: the air does not flow into the microphone. Compressions and rarefactions arrive, and the diaphragm just vibrates back and forth.

Mission 1 check

Why would a space battle be silent?

?Two astronauts on a spacewalk have broken radios. When they press their helmets together, they can just hear each other talk. With even a small gap between the helmets, they hear nothing. Why?
Energy and waves

Loudness & pitch

Sound waves are pressure waves that transfer energy. Two features of the wave decide how the sound seems to us:

  • Amplitude → loudness. A bigger amplitude carries more energy, so the sound is louder.
  • Frequency → pitch. A higher frequency (more waves per second) gives a higher-pitched note.
bigger amplitude = louder quiet loud higher frequency = higher pitch low high (sound drawn as a trace, like on an oscilloscope)

Common mix-up: amplitude is loudness (turning it up), frequency is pitch (high or low note). Turning the volume up does not change the pitch.

Quick check

Turning up the volume

?You turn a speaker up so the music is much louder, but it's the same song at the same notes. Which property of the sound waves has changed?
Match it

Property → effect

Tap a wave property on the left, then tap its effect on the right.

Mission 2 of 2

Why do you see lightning before you hear thunder?

Make a guess: why do you see lightning before you hear thunder?

Light waves

Light travels in straight lines

Light is a wave too — but unlike sound, light can travel through a vacuum (which is why sunlight reaches us across empty space).

  • Light travels in straight lines called rays — this is why you get sharp shadows.
  • Light is extremely fast: about 300 000 000 m/s (300 million metres per second) — nothing goes faster.
lamp opaque card sharp shadow screen
Light travels in straight lines, so the card blocks some rays and casts a sharp-edged shadow. (Not to scale.)

Because light is so much faster than sound, you see distant events before you hear them — lightning before thunder (the flash and the thunder are made at the same moment, in the same place), a starting gun's flash before its bang.

The ray model

The pinhole camera

A pinhole camera is a box with a tiny hole at the front and a screen of tracing paper at the back.

Light from each point on an object travels in a straight line through the hole to the screen. This makes an image.

  • Rays from the top of the object land at the bottom of the screen, so the image is upside down.
  • Drawing light as straight-line rays like this is called the ray model.
object pinhole screen image: upside down
Straight rays cross at the pinhole. (Not to scale.)

Watch out: there is no lens. The image is upside down because the rays travel in straight lines and cross at the hole.

Materials & light

See-through or not?

What happens when light hits a material?

  • Transparent — light passes straight through (clear glass, water): you can see through it clearly.
  • Translucent — some light gets through but is scattered (frosted glass, tissue paper): light comes through but you can't see a sharp image.
  • Opaque — no light passes through (wood, metal, a book): it blocks light and casts a shadow.

Shadows form because light travels in straight lines and an opaque object blocks it — the light can't bend around to fill the gap.

Reflection of light

The law of reflection

When light reflects off a mirror, we measure angles from the normal — an imaginary line at 90° to the surface.

angle of incidence = angle of reflectionthe incoming angle equals the outgoing angle (both measured from the normal)
normal (at 90°) i r incident ray reflected ray mirror angle i = angle r
The angle of incidence (i) equals the angle of reflection (r) — both measured from the normal, not the mirror.
Quick check

Working out the angle

?A ray of light hits a flat mirror at an angle of incidence of 35° (measured from the normal). What is the angle of reflection?
Reflection of light

Mirror or paper?

At every point on a surface, reflected light obeys the law of reflection. What makes the difference is how smooth the surface is.

  • Specular reflection: a smooth, shiny surface, like a mirror or still water. Parallel rays stay parallel, so you see a clear image.
  • Diffuse reflection (scattering): a rough surface, like paper. The bumps face different ways, so the rays scatter in all directions. There is no image, but you can see the surface from anywhere.
smooth surface rough surface specular reflection rays stay parallel diffuse reflection rays scatter dashed lines: the normal at each point (bumps exaggerated)
Smooth: rays stay parallel. Rough: rays scatter.

Common mistake: paper does not break the law of reflection. Each ray still obeys it; the bumps just point different ways.

Quick check

Why no face in the paper?

?You can see your face in a mirror, but not in a sheet of white paper. Why?
Refraction

Bending at a boundary

When light passes from one material into another (say from air into glass or water), it changes speed and changes direction (unless it meets the boundary straight on, along the normal). This bending is called refraction.

  • Going into a denser material (air → glass), light slows down and bends towards the normal.
  • Coming back out (glass → air), it speeds up and bends away from the normal.
normal normal bends towards the normal bends away from the normal glass block air air
Into the glass, the ray bends towards the normal. Out of the glass, it bends away. It leaves parallel to the way it went in.

Everyday clue: a straw in a glass of water looks "broken" or bent at the surface — that's refraction bending the light on its way to your eye.

The eye & camera

How we see: eye & camera

We see an object when light from it enters our eye. A convex lens refracts (bends) the light to focus a sharp image on the light-sensitive retina at the back.

Sun (light source) object eye 1 light travels to the object 2 it reflects into the eye
Light goes from the source to the object, then into your eye. Nothing comes out of the eye.
  • A camera works the same way: a lens focuses light onto a light-sensitive sensor (or film) instead of a retina.
  • Light transfers energy from the source to the detector, causing a chemical or electrical effect that becomes a picture or a signal to the brain.

Key idea: you don't see by "shooting rays out of your eyes" — light comes into your eye from a source or a reflecting object.

Colour & the spectrum

Splitting white light

White light is really a mix of all the colours. A glass prism refracts each colour by a slightly different amount, spreading them into the visible spectrum.

red orange yellow green blue indigo violet white light glass prism (spreading exaggerated)
The spectrum runs red → orange → yellow → green → blue → indigo → violet. Red bends the least; violet bends the most (violet has the highest frequency).
Mission 2 check

Why do you see lightning before you hear thunder?

?In a storm, why do you see the lightning before you hear its thunder?
Why things look coloured

Absorb & reflect

An object's colour depends on which colours of light it reflects and which it absorbs:

  • A red apple reflects red light and absorbs the other colours — so red reaches your eyes.
  • A white object reflects all colours; a black object absorbs all colours (which is why black things heat up in the Sun).

Watch out: a red jumper under red light still looks red, but under pure blue light it looks nearly black — there's no red light for it to reflect.

Sort it

Sound or light?

Tap a statement, then tap the wave it belongs to.

🔊 Sound waves

💡 Light waves

Explain it

Your turn — refraction

✍️A straw in a glass of water looks bent at the water's surface. Name the process that causes this, and say what the light does.
Hint: use the word for light bending as it changes speed at a boundary.
Recap

The big ideas to remember

Waves: transfer energy, not matter.

Water waves: can be reflected; where waves meet they add or cancel (superposition).

Wavelength: one full cycle (crest to crest); amplitude: height of a crest above the middle (rest) line.

Frequency: waves per second, in hertz (Hz).

Sound: longitudinal, needs a medium; amplitude → loudness, frequency → pitch.

Hearing: 20 Hz–20 kHz; above that is ultrasound.

Detecting sound: it makes the ear drum or a microphone's diaphragm vibrate; a microphone makes an electrical signal.

Light: travels in straight lines, very fast, through a vacuum.

Pinhole camera: straight rays cross at the hole, so the image is upside down.

Reflection: angle of incidence = angle of reflection. Smooth surface: specular (an image); rough surface: diffuse (scattered).

Refraction: light can bend when it changes speed at a boundary; a prism splits white light red→violet.

You've covered the key ideas across the four parts of the KS3 waves topic — observed waves, sound, energy & waves, and light. Press Finish to see your score.

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