This mini-lesson walks you through the whole of Edexcel International GCSE Physics (4PH1) Section 6: magnets and field lines, electromagnets, the motor effect and Fleming's left-hand rule, electromagnetic induction, generators and transformers.
Work through each screen, answer the questions as you go (some are wordy, some are calculations) and collect ⭐ stars. Screens marked Paper 2 only are assessed only on Paper 2 (4PH1/2P). Press Start when you're ready.
Section 6 uses three electrical units you should recognise by name and symbol:
Why these three? Generators induce a voltage (V), that voltage drives a current (A), and transformers move power (W) across the grid — so all three appear in this section.
Every magnet has a north (N) and a south (S) pole. The rule for the forces between them:
Watch out: attraction alone does not prove something is a magnet — an unmagnetised iron nail is attracted by either pole. Only repulsion proves you have a second magnet.
Put a magnetic material in a magnetic field and magnetism is induced in it — it becomes a temporary magnet. What happens when you remove the field depends on the material:
Memory hook: hard = holds on (permanent); soft lets go. That's exactly why an electromagnet's core is soft iron — you want it to switch off the instant the current stops.
A magnetic field line shows the direction of the force on a north pole at that point. Two rules you must get right:
Common mistake: drawing arrows pointing into the N pole. Outside the magnet they always go N → S; field lines never cross and never have gaps.
Place two bar magnets with opposite poles facing (N facing S) a small gap apart. Between them the field lines run straight, parallel and evenly spaced from the N pole of one to the S pole of the other — a uniform field (same strength and direction everywhere in the gap).
Whenever an electric current flows in a conductor, it creates a magnetic field around it. For a straight wire the field is a set of concentric circles centred on the wire.
The right-hand grip rule gives the direction: point your right thumb along the conventional current, and your curled fingers show the way the field circles round.
Wind the wire into a coil (solenoid) and the circular fields add up to give a field just like a bar magnet — with a clear N end and S end. Wrap that coil around a soft-iron core and you have an electromagnet you can switch on and off, make stronger, or reverse.
Why soft iron? It magnetises strongly while the current flows but loses its magnetism the instant you switch off — letting the electromagnet release whatever it was holding.
Tap a field description on the left, then its source on the right.
A moving charge is a current. So a charged particle moving through a magnetic field feels a force — but only if it is not moving parallel to the field.
Put a current-carrying wire in a magnetic field and it experiences a force. The wire's own circular field and the magnet's field combine — strong on one side, weak on the other — pushing the wire. This is the motor effect.
Fleming's left-hand rule predicts the force direction (when current is perpendicular to the field). Hold the left hand with thumb and first two fingers at right angles:
Application (6.12): this same force runs d.c. motors and loudspeakers — a coil in a field is pushed, so a motor spins or a speaker cone vibrates to make sound.
The size and direction of the force on the wire depend on the current and the field:
Common mistake: assuming the force is always there. If the wire runs parallel to the field, there is no force — the motor effect needs the current to cut across the field lines.
Tap what happens to the motor-effect force in each case.
A coil sits between the poles of a magnet. Current flows in opposite directions on the two sides of the coil, so by Fleming's left-hand rule the forces are opposite — one side pushed up, the other down. That couple makes the coil rotate.
Run the motor effect in reverse: move a conductor through a magnetic field (or change a field through a coil) and a voltage is induced. If the circuit is complete, that voltage drives a current. This is electromagnetic induction (the generator effect).
The induced voltage is bigger when you:
Key idea: induction needs a changing field — relative motion between magnet and coil. A stationary magnet, no matter how strong, induces nothing.
Keep that change going continuously: rotate a magnet inside a coil, or rotate a coil inside a magnetic field. As it turns, the field through the coil keeps changing, so a voltage — and current — is induced. Because the coil cuts the field one way then the other each half-turn, the output is alternating (an a.c. generator / alternator).
A transformer has two coils — primary (Np turns) and secondary (Ns turns) — wound on a soft-iron core. An alternating voltage in the primary makes a changing magnetic field in the core; the core carries it to the secondary, where it induces an alternating voltage (this is mutual induction).
National Grid (6.18): step-up transformers raise the voltage for transmission — higher voltage means lower current, so far less power is wasted heating the cables. Step-down transformers then lower it to safe values for homes.
The ratio of voltages equals the ratio of turns:
Crucial misconception: transformers only work on alternating current (a.c.). A steady d.c. supply gives a constant field in the core — nothing changes, so no voltage is induced in the secondary. No changing field, no transformer action.
A transformer has Np = 400 turns, Ns = 100 turns, primary voltage Vp = 230 V.
Vs = Vp × Ns ÷ Np = 230 × 100 ÷ 400 = 57.5 V (a step-down transformer).
If a transformer is 100% efficient, no power is lost, so the power in equals the power out:
This is why stepping voltage up lowers the current. If you raise Vs, then Is must fall to keep the product equal — and lower current is exactly what cuts transmission losses on power lines.
A transformer outputs 20 V at 3 A. Its primary voltage is 240 V. Assuming 100% efficiency, find the primary current.
Ip = Vs Is ÷ Vp = (20 × 3) ÷ 240 = 60 ÷ 240 = 0.25 A
Magnets (6.2–6.7): like repel, unlike attract; hard keeps / soft loses magnetism; field lines run N → S, densest at poles; two opposite poles → uniform field.
Electromagnetism (6.8–6.11): current makes a field — concentric circles (right-hand grip), bar-magnet field for a solenoid; soft-iron-cored electromagnet; force on a moving charge (not parallel to field).
Motor effect (6.12–6.14): force on a current in a field; Fleming's LEFT hand (thuMb = Motion, First = Field, seCond = Current); bigger with more current / stronger field; reverses if either reverses; runs d.c. motors & loudspeakers.
Induction (6.15–6.16): a changing field / relative motion induces a voltage; faster, stronger, more turns → bigger; a.c. generator.
Transformers (6.17–6.20): a.c. only; Vp/Vs = Np/Ns; for 100% efficiency VpIp = VsIs; step-up for transmission, step-down for homes.
You've covered the whole of 4PH1 Section 6. Press Finish to see your score.
You've worked through Magnetism & Electromagnetism for Edexcel International GCSE Physics (4PH1). 🎉
Your stars: 0 / 0
Next: test yourself in the Evaluate stage Confidence Quiz, then lock it in with Verify.