A data type tells the computer what kind of data a variable holds and which operations make sense.
Data type
Holds
Examples
Integer
a whole number
42, -7, 0
Real
a number that can have a fractional part
3.5, -0.25, 12.0
Boolean
one of two values
True, False
Character
one single character
'A', '7', '@'
String
a sequence of characters
'Hello', '07700 900123'
In Python these are int, float, bool and str (a character is a str of length 1).
Quick check
?A program stores a customer's phone number, such as 07700 900123. Which data type is most suitable?
Programming · data and operators
Arithmetic operators
+, - and * work as in maths. Real division/ can give a fractional answer.
Integer division gives only the whole-number part. The remainder (modulus) is what is left over.
Operation
200 seconds ÷ 60
Result
Real division
200 / 60
3.333…
Integer division
200 // 60
3
Remainder
200 % 60
20
Python
total = 200
minutes = total // 60 # 3
seconds = total % 60 # 20
Calculate
?A shop packs eggs in boxes of 6. It has 47 eggs. What value does the program store in spare?
Python
boxes = 47 // 6
spare = 47 % 6
Calculate
?What value is stored in result?
Python
result = 2 ** 5
Programming · data and operators
Casting
Casting converts a value from one data type to another, e.g. the string '15' to the integer 15.
Keyboard input usually arrives as a string, so cast it before doing arithmetic.
Cast numbers to strings to join them into a message.
Python: int(), float(), str(), bool().
Python
age = int(input("Enter your age: "))
print(age + 1)
print("Next year: " + str(age + 1))
Quick check
?A user types 15 for their age. The program reads it as a string and needs to output the age next year. What must happen first?
Mission check
?How does a game turn 135 seconds into 2:15 on its timer?
The timer keeps the time as one integer number of seconds. Integer division by 60 (//) gives the whole minutes, 2, and the remainder (%) gives the seconds left over, 15. Real division would give 2.25, which is not 2 minutes 25 seconds.
Mission 2
How can a few lines of code print all 100 times-table answers?
Make a guess: How can a few lines of code print all 100 times-table answers?
Programming · control flow
Sequence and selection
Sequence: statements run one after another, in order.
Selection: a condition that is true or false decides which block of code runs.
Compare with <, >, <=, >=, equal to == and not equal to !=.
Join conditions with and, or, not.
Python
mark = 72
if mark >= 70:
print("Distinction")
elif mark >= 40:
print("Pass")
else:
print("Fail")
Quick check
?What is output when this code runs?
Python
temp = 18
wind = 35
if temp > 15 and not (wind > 30):
print("Picnic")
else:
print("Stay in")
Programming · control flow
Count-controlled loops
Repetition repeats a block of code.
A count-controlled loop repeats a fixed number of times. A counter variable goes up by 1 each time unless a step is given.
range(1, 6) stops before 6, so the loop runs for 1, 2, 3, 4, 5.
Python
for count in range(1, 6):
print(count * 3)
All output 3, 6, 9, 12, 15.
Programming · control flow
Condition-controlled loops
A condition-controlled loop repeats until a condition changes, so you need not know the number of passes.
A WHILE loop tests the condition at the start: it may run zero times.
Python
total = 1
while total < 50:
total = total * 2
print(total)
All output 64.
Your answer
?What is output when this code runs?
Python
n = 3
while n < 40:
n = n * 2
print(n)
Programming · control flow
Nesting
Nesting puts one construct inside another: an IF inside a loop, a loop inside an IF, or a loop inside a loop.
With nested loops, the inner loop runs in full for every pass of the outer loop.
Total passes of the inner block = outer passes × inner passes.
Python
for row in range(1, 4):
for col in range(1, 4):
print(row * col)
Output: 1, 2, 3, 2, 4, 6, 3, 6, 9 (9 values).
Calculate
?How many values does this code output?
Python
for i in range(1, 5):
for j in range(1, 7):
print(i + j)
Mission check
?How can a few lines of code print all 100 times-table answers?
The program uses nested count-controlled loops. The outer loop counts the rows 1 to 10, and for every row the inner loop counts the columns 1 to 10 and outputs row × column. That gives 10 × 10 = 100 answers from a handful of lines.
Mission 3
How can one name hold all 9 squares of a noughts and crosses board?
Make a guess: How can one name hold all 9 squares of a noughts and crosses board?
Programming · data structures
Arrays
An array is a data structure: it stores many values under one identifier. Each value is an element.
All elements have the same data type.
An index picks out one element. The first element has index 0.
?This table shows a 2D array marks with 3 rows and 4 columns (row first). What is marks[1][2]?
5
8
2
9
7
1
6
3
4
10
11
0
Programming · data structures
Records
A record groups related data about one item under one name.
Each item of data in a record is a field. Fields can have different data types.
Compare: an array's elements all share one data type, but a record mixes types.
Field
Data type
Example
name
String
'Biscuit'
species
String
'dog'
age
Integer
4
weight
Real
12.5
vaccinated
Boolean
True
Programming · data structures
Records in code
The PLS stores a record as a list of mixed types; reach a field by its index. A list of records is a 2D structure, and every record has the same number of fields.
?A club stores each member's name, age and whether they have paid. Which structure best holds one member's details?
Mission check
?How can one name hold all 9 squares of a noughts and crosses board?
Store the board as a 2D array: one identifier, 3 rows × 3 columns, so 9 elements of the same data type. Each square is reached with two indexes, row then column, counting from 0.
Mission 4
Two subroutines both use a variable called total. Why no clash?
Make a guess: Two subroutines both use a variable called total. Why no clash?
Programming · subroutines
Subroutines
A subroutine is a named, out-of-line block of code. It runs when you call it by its name, then control returns to the line after the call.
A procedure carries out a task. A function carries out a task and returns a value.
Your board calls subroutines subprograms.
Python
def welcome():
print("Welcome to the quiz")
welcome()
welcome()
Programming · subroutines
Parameters and return values
A parameter passes data into a subroutine when it is called. Values are matched to parameters in order.
A function sends its result back with return. The returned value replaces the call, so store it or use it straight away.
Python
def area(width, height):
result = width * height
return result
roomArea = area(4, 5)
print(roomArea) # 20
A local variable is declared inside a subroutine: it only exists while that subroutine runs and is only usable inside it.
A global variable is declared in the main program and can be used anywhere.
Good practice: nothing outside can change a local variable, and its name can be reused elsewhere.
Python
bonus = 5 # global variable
def addBonus(score):
newScore = score + bonus # local variable
return newScore
print(addBonus(10)) # 15
print(newScore) # error: newScore does not exist here
Quick check
?A subroutine calcTax declares a local variable tax and returns its value. After calling calcTax, the main program tries to output tax. What happens?
Programming · subroutines
Why use subroutines?
Reuse: write code once and call it many times, so there is less to write and check.
Decomposition: each subroutine solves one part and can be written and tested on its own.
Maintenance: fix or improve the code in one place.
Library routines are ready-made subroutines, e.g. len(), random.randint().
Each code block and subprogram should have a single entry and exit point.
Quick check
?Which task should be written as a function rather than a procedure?
Mission check
?Two subroutines both use a variable called total. Why no clash?
Each total is a local variable. It is created when its subroutine runs, can only be used inside that subroutine, and disappears when the subroutine ends. So the two variables never meet, which is why using local variables is good practice.
Mission 5
How does an app show only the last 4 digits of your card number?
Make a guess: How does an app show only the last 4 digits of your card number?
Programming · strings, files and random numbers
Strings have positions
A string is a sequence of characters. Each character has a position, its index.
The first character is at index 0, so the last is at length − 1.
The length of a string is how many characters it holds, spaces included.
A card number is stored as a string, not an integer: it is never used in arithmetic.
Python
card = "4929123456789012"
print(len(card))
# prints 16
Programming · strings, files and random numbers
Taking a substring
A substring is part of a string, picked out by position.
Slicing: string[start:stop] takes from index start up to, but not including, stop.
Using the length makes the code work for any card length.
Position: "keyboard".find("b") gives 3, the index of the first "b" (−1 if not found).
Case conversion: .upper() and .lower(), e.g. "Hi".upper() gives "HI".
Programming · strings, files and random numbers
Random numbers
Games, quizzes and simulations need unpredictable values, such as a dice roll.
The range you give includes both ends: (1, 6) can give 1, 2, 3, 4, 5 or 6.
Python
import random
dice = random.randint(1, 6)
print(dice)
Calculate
?How many different values can this code output?
Python
import random
print(random.randint(5, 9))
Programming · strings, files and random numbers
Reading and writing files
Variables are lost when a program ends. A file in secondary storage keeps data, such as high scores, for next time.
Open the file, read or write it, then close it so the data is saved and the file is freed.
Files are comma separated values (CSV): use "r" to read, "w" to write a new file and "a" to append, then split(",") each line into fields.
Python
file = open("scores.csv", "a")
file.write("Zara,42\n")
file.close()
file = open("scores.csv", "r")
for line in file:
fields = line.strip("\n").split(",")
print(fields[0] + " scored " + fields[1])
file.close()
Quick check
?A game keeps its high-score table in a variable. Every time the game closes, the scores vanish. What fixes this?
Mission check
?How does an app show only the last 4 digits of your card number?
The card number is stored as a string. The program finds its length, works out that the last four characters start at length − 4 when counting from 0 (length − 3 when counting from 1), and takes that substring to show after the stars.
Recap
Big ideas
A variable is a named memory location whose value can change; a constant keeps one value while the program runs.
Choose the data type that fits the data: integer, real, Boolean, character or string, and cast between types when needed (input text to an integer).
Integer division gives the whole-number part; the remainder (modulus) gives what is left over.
Sequence runs statements in order; selection uses a true/false condition to choose a branch.
Count-controlled loops repeat a fixed number of times; condition-controlled loops repeat until a condition changes.
In nested loops the inner loop runs fully for every pass of the outer loop.
An array holds many values of one data type under one identifier; an index picks out an element (the first is index 0).
A 2D array is a table of rows and columns, so each element needs two indexes.
A record groups fields of different data types about one item.
A subroutine is a named block of code called by its name; a function returns a value and a procedure does not.
Parameters pass data in, in order; return passes a result back to the call.
Local variables exist only inside their subroutine while it runs, so the same name can be reused safely; global variables can be used anywhere.
A string is a sequence of characters, each with an index; the length is how many characters it has. Indexes start at 0.
A substring picks out part of a string by position.
Concatenation joins strings with +.
Files keep data after a program ends: open, read or write, close.
Random number functions give a value in a range, including both ends.
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Mini-lesson complete!
⭐⭐⭐
You've worked through Programming for Pearson Edexcel GCSE Computer Science (1CP2). 🎉
Mission 1How does a game turn 135 seconds into 2:15 on its timer?
Mission 2How can a few lines of code print all 100 times-table answers?
Mission 3How can one name hold all 9 squares of a noughts and crosses board?
Mission 4Two subroutines both use a variable called total. Why no clash?
Mission 5How does an app show only the last 4 digits of your card number?